GuideThreat: Very HighMap: Reserve

Glukhar Guide

Spawn Chance

100%

Map

Reserve

Total HP

1,010 HP

Guards

3

Open the Reserve map guide for the spawn area, extracts and locked doors.

Field Info

Spawn Chance

Lighthouse 100%, Terminal 20%

Spawn Location

Water Treatment, 2ScavPort29

Escorts (Guards)

1× Glukhar Guard (Assault), 1× Glukhar Guard (Security), 1× Glukhar Guard (Scout)

Glukhar is the boss of Reserve and carries 1010 total health. He spawns at a 30 percent rate. What sets him apart is not his health pool but his six guards.

Where Glukhar Spawns

He can appear in four zones: K Buildings, White Knight, Barracks and Storage Bunker. His guards come in three roles: the assault pair pushes ahead, the security pair stays with him and the scout pair sweeps the area.

How to Kill Glukhar

No armor saves you if all six guards reach you at once, so you have to fight from a choke point. A doorway, a stairwell or a single entrance room stops them from firing at you simultaneously.

The scout pair flanks. Do not fixate on one direction and leave your back open, check behind you between engagements.

Glukhar himself has 1010 health and only 70 on the head, so a helmet defeating round ends it quickly. His legs carry 145 health each and are not armored, so weak ammo still makes progress.

What Glukhar Drops

His gear is not fixed and changes between raids. You may find an ANA Tactical M1 or M2, 5.11 Tactec, Wartech TV-110, Crye Precision AVS or FirstSpear Strandhogg carrier, and an NFM HJELM or Diamond Age Bastion helmet.

On the weapon side you will see an ASh-12, SR-3M, AS VAL, Vityaz or APS. He can also carry night vision equipment.

An IFAK drops every time, the Reserve minefield map 80 percent of the time and a TerraGroup Labs access keycard 6 percent.