GuideVery HardPlayers: 9-11

Reserve Map Guide

Raid Time

40 min

Players

9-11

Difficulty

Very Hard

PMC Exits

7

Scav Exits

8

Boss

Raider 40%

Bosses on This Map

Raider

Raider

Spawn chance: 40%

Open the Reserve interactive map to see extracts, locked doors and loot spots in place.

Reserve is a military base with a bunker system underneath it. A raid lasts 40 minutes, the map holds 9 to 11 players and there are 11 extracts. The movement between surface and underground defines the map.

Bosses and Spawn Zones

Glukhar spawns at a 30 percent rate in one of four zones: the K buildings, White Knight, the barracks and the storage bunker. He brings six guards split into three roles: assault, security and scout.

Beyond the boss, Raider groups also spawn here. They appear in the K buildings and the command bunker at rates between 30 and 40 percent, in groups of three.

Loot and Keys

30 different keys are used here and nearly all of them belong to the RB series. Seven quests ask for a key.

The RB-ST key is needed by three quests, which puts it first. The RB-KPRL key is not used by any quest but opens two doors. As a military base, weapon and ammo crates are the main income here.

Extracts

Of the 11 extracts, 7 are open to PMCs and 8 to Scavs. D-2 needs a switch and that switch is inside the bunker, so planning that extract means going underground.

The armored train is a shared extract on a timer. The sealed shelter door also needs a switch.

Quest Route

60 quests have objectives here and 2 are required for Kappa.

16 come from Prapor and 11 from Jaeger. Lightkeeper adds 5 quests here and the BTR driver 4.

Reserve Keys and Prices

31 different keys are used on this map. Quest keys come first: "Quests" is how many tasks need that key, "Doors" is how many doors it opens. Price is the 24-hour flea market average.

KeyQuestsDoorsContainersFlea (₽)
RB-ST key31—68,866
RB-ORB1 key11—732,752
RB-ORB2 key11—195,177
RB-ORB3 key11—140,571
RB-OB key11—80,765
RB-KSM key11—139,950
RB-SMP key11—204,262
RB-PSV2 key—2—39,513
RB-PSP1 key—2—69,212
RB-KPRL key—2—145,869
RB-AM key—1—61,409
RB-AK key—1—15,298
RB-PSV1 key—1—49,360
RB-PSP2 key—1—44,479
RB-BK marked key—1—2,550,801
RB-TB key—1—46,784
RB-AO key—1—27,225
RB-VO marked key—1—2,068,434
RB-KORL key—1—48,698
RB-RLSA key—1—39,634
RB-RS key—1—45,748
RB-GN key—1—44,652
RB-OP key—1—71,565
RB-RH key—1—31,879
RB-MP12 key—1—28,064
RB-MP21 key—1—48,640
RB-MP11 key—1—35,887
RB-MP22 key—1—33,496
RB-MP13 key—1—31,416
RB-PKPM marked key—1—2,335,480
RB-PKPTS key—1—277,814

Reserve Quests

60 quests have objectives on this map, 2 of them required for Kappa. The first one unlocks at level 9. Sorted by level, so it doubles as a route order.

QuestTraderLevelKappa
Best Job in the WorldPrapor——
Choose Your Friends WiselySkier——
Disease HistorykeyTherapist——
DocumentsPrapor——
Easy-BreezyPrapor——
Gifts from TarkovPeacekeeper——
Hot WheelsBTR Driver——
Hot Wheels - Let's Try AgainBTR Driver——
Inevitable ResponseBTR Driver——
InsomniaPeacekeeper——
IntimidatorPrapor——
Order From OutsideLightkeeper——
PaybackLightkeeper——
Peacekeeping MissionPeacekeeper——
Pest ControlJaeger——
Reserve ExpertkeyRagman——
Safe CorridorSkier——
Shooter Born in HeavenMechanic—✓
Simple Side JobLightkeeper——
SisyphusRagman——
SnatchkeyLightkeeper——
Special CommsPrapor——
The CleanerPeacekeeper——
The Huntsman Path - EraserJaeger——
The Huntsman Path - Forest CleaningJaeger——
The Huntsman Path - LiberationJaeger——
The Price of IndependenceBTR Driver——
The Price of IndependenceBTR Driver——
The Tarkov ImportPrapor——
The Tarkov Shooter - Part 1Jaeger—✓
The Survivalist Path - Wounded BeastJaeger9—
The Survivalist Path - ZhivchikJaeger9—
Balancing - Part 1 [PVP ZONE]Ref10—
ReserveJaeger17—
The Huntsman Path - AdministratorJaeger17—
The Survivalist Path - Eagle-OwlJaeger17—
Demonstration ModelPeacekeeper19—
Revision - ReservekeyPeacekeeper19—
No Place for RenegadesPrapor21—
The BunkerPrapor21—
The Bunker - Part 2Prapor21—
The Punisher - Part 3Prapor21—
Classified TechnologiesSkier22—
Is This a Reference?keyFence25—
Job for a PatriotPrapor25—
New BeginningRagman25—
Back DoorMechanic26—
Surplus GoodskeyMechanic26—
A Fuel MatterRagman27—
Drip-Out - Part 1Ragman27—
Drip-Out - Part 1Ragman27—
The GuidePeacekeeper32—
SlaughterhouseJaeger33—
Getting Some AirPrapor36—
The Punisher - Part 5Prapor36—
The Punisher - Part 6Prapor36—
Worst Job in the WorldPeacekeeper37—
Silent CaliberSkier38—
Hobby ClubMechanic45—
EscortPrapor46—

Reserve Extracts

11 extracts: 3 PMC, 4 Scav, 4 shared.

Armored Trainshared
Heating PipeScav
Exit to WoodsPMC
Hole in the Wall by the MountainsScav
Cliff DescentPMC
Sewer Manholeshared
D-2PMC
Checkpoint FenceScav
Bunker Hermetic Doorshared
Scav Lands (Co-Op)shared
Depot Hermetic DoorScav