GuideHardPlayers: 10-12

Lighthouse Map Guide

Raid Time

40 min

Players

10-12

Difficulty

Hard

PMC Exits

5

Scav Exits

4

Boss

Zryachiy 100%

Bosses on This Map

Zryachiy

Zryachiy

Spawn chance: 100%

exUsecFree

exUsecFree

Spawn chance: 100%

Glukhar

Glukhar

Spawn chance: 100%

Knight

Knight

Spawn chance: 20%

Partisan

Partisan

Spawn chance: 15%

Open the Lighthouse interactive map to see extracts, locked doors and loot spots in place.

Lighthouse is a coastal road line, a water treatment plant and the lighthouse island. A raid lasts 40 minutes, the map holds 10 to 12 players and there are 13 extracts.

Bosses and Spawn Zones

Zryachiy sits on the island and appears in every raid, so his spawn chance is 100 percent. Two guards stay with him and he carries a long range rifle.

The water treatment plant belongs to the Rogues. Squads spawn at different points of the plant at rates between 20 and 80 percent: the southwest gate, the north building, the east and west buildings, the rooftops and the helicopter area.

The Goons trio visits the north building or the chalet at 15 percent, and Partisan roams at 10 percent.

Loot and Keys

18 different keys are used here and seven quests ask for one.

Rogue squads carry good weapons and armor, which makes the water treatment plant both the most dangerous and the most profitable area. It has to be cleared before you cross to the island, otherwise they stay behind you.

Extracts

Of the 13 extracts, 8 are open to PMCs and 7 to Scavs. The road to the military base is a vehicle extract and costs money.

The mountain pass and the road to the shoreline sit away from the plant, which makes them the choice after a fight there.

Quest Route

52 quests have objectives here and 25 are required for Kappa. The level range runs from 2 to 40.

13 come from Mechanic, followed by Jaeger and Prapor with seven each. Lightkeeper quests also cluster here.

Lighthouse Keys and Prices

19 different keys are used on this map. Quest keys come first: "Quests" is how many tasks need that key, "Doors" is how many doors it opens. Price is the 24-hour flea market average.

KeyQuestsDoorsContainersFlea (₽)
Radar station commandant room key11154,088
Operating room key1149,165
Factory emergency exit key18290,197
Convenience store storage room key112,789
Conference room key130,690
Lighthouse island stash key1
USEC cottage room key116,930
Cold storage room key1
Leon's hideout key1
Hillside house key131,728
Water treatment plant storage room key126,023
Rogue USEC barrack key151,999
Rogue USEC stash key145,063
Rogue USEC workshop key147,561
Substation marked key1799,146
Police truck cabin key130,983
Merin car trunk key124,999
USEC cottage first safe key1167,022
USEC cottage second safe key179,631

Lighthouse Quests

72 quests have objectives on this map, 2 of them required for Kappa. The first one unlocks at level 9. Sorted by level, so it doubles as a route order.

QuestTraderLevelKappa
Ask for DirectionsBTR Driver
Assessment - Part 1Mechanic
Best Job in the WorldPrapor
Choose Your Friends WiselySkier
Corporate SecretsMechanic
CounteractionPeacekeeper
Drug TraffickingTherapist
Easy-BreezyPrapor
Energy CrisisMechanic
Following the Bread CrumbskeyLightkeeper
Forester's DutyJaeger
From Hand to HandSkier
Getting AcquaintedMechanic
Gifts from TarkovPeacekeeper
InsomniaPeacekeeper
IntimidatorPrapor
Key to the TowerMechanic
Knock-KnockMechanic
Long RoadSkier
Make AmendsMechanic
Make AmendsMechanic
Make AmendsMechanic
Make Amends - SecurityMechanic
Missing InformantkeyLightkeeper
Network Provider - Part 2Mechanic
Our Own LandPrapor
OverpopulationPeacekeeper
Peacekeeping MissionPeacekeeper
ReconnaissancePrapor
Saving Private RomanBTR Driver
Seaside VacationTherapist
Shooter Born in HeavenMechanic
Small Business - Part 2Fence
SnatchkeyLightkeeper
Stick to ItBTR Driver
The Huntsman Path - Forest CleaningJaeger
The Huntsman Path - OutcastsJaeger
The Price of IndependenceBTR Driver
The Price of IndependenceBTR Driver
The Tarkov ImportPrapor
The Tarkov Shooter - Part 1Jaeger
Top SecretkeySkier
The Survivalist Path - Wounded BeastJaeger9
The Survivalist Path - ZhivchikJaeger9
Balancing - Part 1 [PVP ZONE]Ref10
Broadcast - Part 1keyMechanic12
The HermitJaeger17
The Huntsman Path - AdministratorJaeger17
The Survivalist Path - Eagle-OwlJaeger17
Lost ContactTherapist18
Revision - LighthousePeacekeeper19
Easy JobPrapor21
Easy Job - Part 2Prapor21
Missing CargoSkier22
Is This a Reference?keyFence25
Job for a PatriotPrapor25
New BeginningRagman25
The GuidePeacekeeper32
SlaughterhouseJaeger33
Stray DogsJaeger33
Surprise Gift [PVP ZONE]keyLightkeeper35
Unique ExperiencePrapor35
Getting Some AirPrapor36
The Punisher - Part 4Prapor36
The Punisher - Part 5Prapor36
The Punisher - Part 6Prapor36
Wet Job - Part 6Peacekeeper37
Worst Job in the WorldPeacekeeper37
BullshitSkier38
Silent CaliberSkier38
Combat ProvenRagman42
The Huntsman Path - RelentlessJaeger55

Lighthouse Extracts

8 extracts: 4 PMC, 3 Scav, 1 shared.

Armored Trainshared
Southern Road LandslideScav
Path to ShorelineScav
Mountain PassPMC
Passage by the LakePMC
Northern CheckpointPMC
Scav Hideout at the GrottoScav
Path to ShorelinePMC